As part of the research and development project „Immersive Media for Practical and Active Classroom Training“ (IMPACT), a social VR environment to promote media pedagogical competence and professionalisation in teacher training was further developed in collaboration between the ‚Virtual Worlds and Digital Games‘ department at TU Ilmenau and the ‚Childhood and Youth in Digital Educational Worlds‘ department at the University of Erfurt. As part of the project, social VR-based exercise scenarios were created with a thematic focus on classroom management (CM), which were implemented in teacher training on a trial basis and evaluated with students.